- Category: Essen
- Published: Wednesday, 22 October 2014 00:00
- Written by Nick Niotis
One of the largest exhibitions of tabletop games and for many the largest, came to an end. Several of the BGNews team members were fortunate to be there and below we present some of our thoughts and conclusions on the fair.
Quantity VS Quality:
One of the characteristics of this year's Essen Spiel 2014, and of 2014 in general, is the lack of games that stand out and monopolize the attention of players around the world. Although this sounds quite frustrating for many, the truth is that it is very positive, as the main reason for this is the fact that the number of outstanding titles has increased, as has the number of new games in general.
In tabletop games, as in any field, new fashions and trends are periodically generated. Some of these in recent years have been the real time games, cooperative games and the latest was micro games. In Spiel 2014 the new trend was hybrid games which are essentially games that combine the classic board game with modern technology. Two titles that seem to lead this new trend are X-Com the board game and Alchemists.
Were co-op games a trend?
In contrast to recent previous years, the number of new cooperative game was significantly lower and it is true that the sparkle that new things have is now gone. But with notable titles such as Samurai Spirit, Pandemic The Cure, and the excellent semi-cooperative game Dead of Winter, it seems that cooperative games is now a mature and well-established category which is here to stay.
For those of you who want to get an idea of what happened in Essen 2014, here you can visit the corresponding photo album.
Also in our YouTube channel, which we just opened, we will soon start uploading all the interviews we did. If you wish to stay tuned subscribe to the channel.